1. 100 for 80 - 20 rule
2. work unit,time unit
3. measure 100 in work and time unit
4. measure 20 in work and time unit
5. implementation should belong in 20, meaningful entity at a time
6.
Friday, August 20, 2010
template query
1.A and B asks the server for similar information
2.A,B gives the template in which the information is sent
3.uses xml for this purpose
2.A,B gives the template in which the information is sent
3.uses xml for this purpose
Thursday, August 19, 2010
behavioural framework
1.the proto framework -- store,content model
2.control channel , normal channel
3.control mode,normal mode
4.ability to share objects to remote,file transfer
usage
begin with simple objects
sequentially build up the framework
get knowledge from another framework --- info share
motivation and means by which one framework asks another for objects
2.control channel , normal channel
3.control mode,normal mode
4.ability to share objects to remote,file transfer
usage
begin with simple objects
sequentially build up the framework
get knowledge from another framework --- info share
motivation and means by which one framework asks another for objects
Tuesday, August 17, 2010
inline
1.inline
2.static inline
3.extern inline
ssh-keygen -t rsa
strip --debug-str[-s,-o file] .ko
google gadgets
site has an editor and api support to create small web gadgets
2.static inline
3.extern inline
ssh-keygen -t rsa
strip --debug-str[-s,-o file] .ko
google gadgets
site has an editor and api support to create small web gadgets
c++
1.store == prcontext
2.content == prcontext
3.args = prevent
4.single thread while loop
stack of frame
each frame queue of doublet (store,prevent)
loop:
from top
get first doublet
execute ->move_data(prevent)
move_data:
get protolayer context
get buffer
get state
create new arg
find next instruction
enqueue at tail of current frame
2.content == prcontext
3.args = prevent
4.single thread while loop
stack of frame
each frame queue of doublet (store,prevent)
loop:
from top
get first doublet
execute ->move_data(prevent)
move_data:
get protolayer context
get buffer
get state
create new arg
find next instruction
enqueue at tail of current frame
c++
1.structurals form locations
2.locations contain other structures
3.*A = B relation
4.location and content are of same type
5.call into location is passed on to the content
6.makes possible for dynamic change of the content
7.content is data or instruction
8.content = content + event
2.locations contain other structures
3.*A = B relation
4.location and content are of same type
5.call into location is passed on to the content
6.makes possible for dynamic change of the content
7.content is data or instruction
8.content = content + event
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